![]() The pathetically easy Dead Rising 4, though, does away with time limits and other difficulty settings altogether. Dead Rising 3 was derided for easing the difficulty of this gameplay so as to accommodate newcomers, but it still offers the option of a “Nightmare Mode” that makes the game just as difficult as previous series entries. The game also has a single save file deaths are permanent and there are no mulligans. The cutthroat time limits ensure that many innocents will perish. The original Dead Rising evinces a take-no-prisoners approach to the zombie apocalypse: enemies are strong and plentiful, supplies are limited, and missions depend on rescuing survivors across large areas. ![]() Unfortunately, every other element that would have made this game another solid entry in the series is undercut. Then, players are moved to the larger city outside the mall, at which point Dead Rising 4 begins to stick closely to the gameplay mechanics that made the series stand out against other modern open-world action games: Frank can use every item in the game to punch, stab, slice, dismember, crush, and explode zombies, sometimes hundreds at a time, and the controls are so satisfyingly fluid as to feel empowering. The game begins in a large, detailed shopping mall reminiscent of the original Dead Rising’s setting every store is packed to the brim with weapons and items that can be collected and utilized for zombie slaughter. And as you craft weapons and vehicles in insane ways to enhance your rampage through hundreds of zombies, Dead Rising 4 certainly makes a terrific first impression. ![]() Only Frank, of course, can weld together a sledgehammer and buzzsaw to slice up the undead and rescue the few survivors still clinging to their humanity. On Christmas Eve, photojournalist Frank West-formerly a John McClane-style everyman, now a goofball resembling Ash Williams by way of Peter Venkman-is stranded in the town of Willamette, where military experimentation has led to a mass zombie outbreak.
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